What do you get when you mix arena combat, RPG elements, magic, mayhem, and a dose of unique elements? No, not a jumbled mess of a game. You get Warlocks vs. Shadows!
Ragachak reports on his first hour in the Guild Wars 2 Stronghold PvP mode, that just concluded a 24 hour beta.
Mikedot returns with episode 3 of the Kicktracker Report, focusing on a ton of crowd funding news including Hanako, Hover, Atom Universe, Greed Monger, Camelot Unchained, Crowfall, and Starship Empire.
Ragachak revisits Age of Wonders III to get a feel for this fantastic 4x fantasy game, now 2 expansions in including Golden Realms and Eternal Lords.
We've been neglecting our mobile coverage lately but Ojogo is back to fix that. Check his thoughts on the action mobile take on the Marvel Universe, Marvel Mighty Heroes.
Like the concepts of Rust or Chivalry? ApocaRUFF has found a title combining quality elements of both into a rather freeform sandbox game offering greater crafting than you'd expect.
Proxzor returns to Dying Light 2 months after his initial review to find many of his initial complaints addressed, and some seriously fun new options added.
I discuss next week's Zombies Monsters Robots update featuring long awaited changes to leveling progression with ZMR Producer Matt Denomme.
Ragachak tests a new indie development, Shallow Space: Insurgency. This game introduces X and Y axis space RTS action with impressively customizable vehicles to keep your opponents guessing. It needs your help now on Indiegogo!
ApocaRUFF tests out the Early Access of Son of Nor, a game that mixes puzzle solving and pvp into the realm of psychic terraforming and elemental magic battles. It's as innovative and cutting edge as it sounds.
News of the Greed Monger Kickstarted sandbox MMO drama continues to unfold. ApocaRUFF recaps what we know so far from a wild weekend of speculation and announcements.
Worlds of Magic brings insane levels of customization to the normally static strategy genre. But does the gameplay live up to the hype? Abubakr has the details in our launch review.
Want to go all Rambo in DC Universe Online? The soon to be released mini-DLC, Munitions, is answering the call.
True end-game content doesn't involve dragons or liches. No sober pirates in a rum shortage are far scarier. Get the details in our preview of the upcoming update to Everquest II.
We take you inside an early alpha test of upcoming Sword Art Online MMO, featuring the most unique character customization options and intense action combat yet seen in the genre.
Ragachak makes up for a missed PAX East opportunity to talk to one of the game designers behind MyDream, one of the most unique looking sandbox MMOs in development today.
Ragachak finally takes the plunge into SMITE, just in time for the Season 2 changes. And finds a MOBA that stands so far apart from the clones of the genre, it can hardly be compared.
Andy flies into the world of SkySaga to share initial impressions of its impressive alpha state.
I speak to Mark Jacobs on the state of Camelot Unchained as it enters into alpha testing, and question a few concepts that will surely be coming up in development in the near future.
With much more game time under his belt, ApocaRUFF gives Skyforge a second round of impressions, delving deeper this time around into its lesser known features.